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Feedback Major Issues with design, not gameplay; No players.

Discussion in 'General Discussion' started by Laokin, May 19, 2018.

  1. dienasty

    dienasty Member

    personally , I hate vehicles in tribes (in T1 at least they were only used for transportation). Had T1 played out they way Dynamix had originally intended, I doubt I'd be here today :p.
    (maybe if they changed the auto flag return it may have been tolerable, but still a bit slow) .
    But if I had my wish .. MA would have been most like T1 (post ski)/T2classic with some re balancing & new movement mechanics (allowing for quick movement on flat surfaces, & movement in the air)

    BUT , I think if you give players as many options to play as you can.. that opens doors for people to find something they find fun and allows for more players. (yes it 'divides' the community... but in today's gaming atmosphere, an indie game especially, needs to throw out the biggest net it can to get whatever players it can)
     
  2. Whitewhale

    Whitewhale Instant Access

    Yep t1 style physics and design with an ability to speed boost in flats or to start chase

    Boom
     
    SeymourGore likes this.
  3. Heat

    Heat Instant Access

    I just want to HoF.